Assetto Corsa Informationsthread

  • Okay leicht zu fahren war missverständlich. Ich meinte eher sau schnell zu fahren. Das betrifft dich natürlich nicht. ;)


    Jap der DLC 2 füllt das GT3 Feld schon ordentlich. Da kann man ruhig ein wenig warten auf neure Modelle der GT3 Klasse. LMP1/2 fehlen noch komplett kann das sein? Bis auf den alten C9 fällt mir gerade keiner ein aus dieser Kategorie.

  • Habe das in einem Forum gefunden, dürfte in etwa hinkommen:


    Changelog 1.3:
    64Bit build.
    Added soft locks.
    Added support for DRS zones.
    Customisable Multiplayer Server message.
    More consistent and improved FFB for all cars.
    Fixed setups in MP (In future can allow for setup exchanges between drivers on the server).
    Some AI improvements.
    Added grain and blister readings in the setup info screen.
    Fixed AcServer not creating "results" folder Automatically.
    Downshift gearbox protection for cars with sequential gearbox.
    Cars with sequential gearboxes are now unable to shift into neutral while moving.
    Fixed KERS disabled in pitlane.
    acServer is now stressing much less Go' GC and should offer more stable performances.
    Fixed gear ratio appearing with a double "/" in setup screen.
    Added FORCE_TGT to force low red timer in assetto_corsa.ini
    Fixed acServer unable to read ini values with a "=" character (ex AUTH).
    Fixed driver name displayer not obeying to saved settings in MP.
    New algorithms to calculate skid volumes and pitch, now working globally in the entire simulation.
    Lap count is now reported using 16bit unsigned integer to server plugins.
    Now using triple buffer when vsync is on to reduce latency.
    Reduced latency for driver animations and audio in gear changes when not using shifter.
    Exposure settings are now saved.
    Tyre flatspots are now taking into account compound softness.
    Windscreen now receives shadows.
    Redesigned and faster code for logging.
    Updated tyre model Version 5 for GT2 and GT3 cars, which should result in less understeer.
    Zonda R, Ferrari 599XX and Tatuus FA01 now have tyre model V5.
    Less lift off oversteer for the Lotus Evora S on version 5 street tyres.
    GT2 and GT3 cars updated aerodynamic stalling for front splitter and diffuser.
    Slight GT3 performance balancing.
    McLaren 12C GT3 tyre corrections.
    kseditor: now it uses the same ingame engine.
    kseditor: added project management.
    kseditor: added user personalisations.
    kseditor: added floating windows and layout system.
    kseditor: added Weather and PPfilter loader.
    kseditor: added recent files/project management.
    kseditor: added node filter in scene panel.
    kseditor: added Material by Texture in Materials panel.
    kseditor: added scene *5cons and side function buttons.
    kseditor: added texture detail on Material panel.
    kseditor: added Texture Review windows in utilities.
    kseditor: fixed reload texture function.
    kseditor: now the default CultureInfo is en-US (number format, etc.)
    acServerManager: removed some upper limits on parameters.
    acServerManager: preset name/description is more clear.

  • Dear AC followers, we are completing the final phase of betatesting, and we are glad to announce that Assetto Corsa 1.3 and Dream Pack 2 will be available for download by October 8th!


    With Assetto Corsa 1.3 the process of improvement of all aspects of our simulation continues to progress properly. Here's following just few highlights of what you can expect to find in Assetto Corsa next week:


    Assetto Corsa Dream Pack 2


    The new Dream Pack 2 will include the Circuit of Catalunya, based on Laserscan point cloud, featuring GP and MotoGP layouts, as well as 7+2 new awesome and legendary cars:


    Lamborghini Countach 5000 Quattro Valvole
    Lamborghini Huracan GT3
    Ford GT40 MK1
    Scuderia Cameron Glickenhaus SCG003
    AUDI R8 ULTRA 2014
    RUF RT12R AWD
    RUF RT12R FWD
    BMW M4 Coupe
    BMW M4 Coupe Akrapovic Edition


    The Assetto Corsa Dream Pack 2 will be available on Steam by October 8th, at 7,99 EUR.


    Assetto Corsa 1.3


    Physics
    64-bit natively supported and car physics calculated on multi-thread. The physics engine has been reworked to become completely multithreaded: as a result, the driving precision is augmented, the accuracy further improved and the physics solver has enough horsepower to completely resolve any difficult calculations any speed, achieving butter smooth Force Feedback and complete elimination of signal noise and vibrations. We'll be back with more details on physics updates when the new build will be released next week.


    Graphics
    2D/3D models, textures and shaders have been updated and improved, in order to keep the standards reached with the latest content. Now windscreens receive shadows, and a new camera facing feature improves the rendering of 2D/3D objects on track. A first basic support for dynamic objects on tracks has been added as well, and it will be improved in future updates, with the aim to get a more immersive environment.


    Sound
    Fine tuning and improved algorithms for audio editing: all new cars benefit by use of new techniques of recording and sampling for engines, interiors and exhaust systems, also thanks to the technical cooperation of Akrapovic. This allows to recreate a more detailed audio trace and the exclusive detail of each car, improving the immersion while driving. Content that are available already in Assetto Corsa will be updated during the process, to bring them to a higher level of realism and in line with the latest quality standards.


    Multiplayer
    Dedicated server has been optimized in order to improve general stability.
    New parameters and features have been added to server configuration, in order to please the requests of gamers who are looking for a more comprehensive online experience.


    Get ready to experience the most advanced driving experience!

  • Same like Doc here nur mit`m Audi und dann gleich danach mit dem Lambo. Bin fast mehr gespannt auf den, als aufn Audi, da er noch in keinem Game was ich gespielt habe umgesetzt ist.


    Der Preis ist lächerlich gering für die Menge.


    Shut up and take my money!