Dacht es dreht sich da um den 911 R GT3, ist aber nur der 911 R
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Assetto Corsa Informationsthread
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1.11.3
- Fixed new damage formulas not considering wings with negative cl
- Fixed damage wrong influence on drag
- Fixed damage wrong influence on vertical wings (fins)
- Corrected driver model on Porsche 911R -
Assetto Corsa End of Year Blog
By Marco Massarutto (Executive Manager – Kunos Simulazioni)Another year has passed, actually our greatest one since we founded
Kunos Simulazioni almost 12 years ago. We announced the Assetto Corsa
project in December 2011, and so many things have happened since. We
would never imagined that one day the game was going to be ported on PS4
and XB1, and even less that Assetto Corsa was going to feature such
licenses and partnerships with the most important and iconic car
manufacturers! The Porsche Program we unveiled this year has been
awesome, and we are so proud to be able to share with our fans the very
best of their production. 24 Porsche cars, reproduced in direct and
close connection with their R&D department, as well as the Porsche
Historic Museum. What a journey! We’ll never forget it, from a
professional and human point of view.The porting of Assetto Corsa on console has been an incredible
journey as well, a crazy challenge for a little team like ours, and I
would like to thank all our community for their awesome support and
patience. We have faced a challenge that was totally new for us,
discovering that there is much more behind the scenes, that is not
related to coding, performances, features (I mean, the kind of things
that as developers we are used to knowing and managing), but that needs
to be done. Being able to release the game on PS4, XB1 and continue to
keep it updated and optimize it also on PC has been very challenging and
it’s pushed each single member of our team to the limit. But we did it,
and your support and constructive criticism has given us additional
motivation to work at our very best. I would like to take this
opportunity to thank 505 Games, our publisher for the console version of
Assetto Corsa. They have supported us at their best and have never
asked or proposed us to change the DNA of our simulation “just” to
please a wider audience. In a world dominated only by numbers, we really
appreciate it, and thanks to this, our fans today can enjoy a genuine
simulation on console. That, followed by Top Gear magazine, seeing that
Assetto Corsa is one of the 2016’s seven greatest gaming moments! And
how I could not mention the RedBull.com award that ASSETTO CORSA won,
as READERS’ RACING GAME OF THE YEAR? Simply outstanding, thank you so
much!So… What now?
Well, we are going to surprise you in 2017. With new features and
content, new DLCs as well free bonus cars and tracks. The latest PC
build of Assetto Corsa introduced the customized championship, a very
appreciated feature that will be explicit even better in future, and
that will be extended also to the console version. At the moment, the
team is working on private lobbies that will allow gamers to create
their own races with their friends and create leagues. Also, we’ll
continue to work to improve the control customization on console.While you wait to get your hands on these new features, you will have
a lot of fun with some new content: the Porsche Pack Vol. 3 will land
on PS4 and XB1 as soon as possible, but it will not come alone. Let’s
talk about tracks, shall we? The operations and logistics needed to
bring the Mazda Laguna Seca Raceway in Assetto Corsa needed more time
than supposed, and while we confirm you will finally put your wheels on
this iconic track within half 2017, we’ll keep you busy with a new –
surprising – circuit, created from scratch and designed to meet your
requests.In fact, since the “ideal” circuit doesn’t exist in the real world,
we created it. Do you like city tracks? Drift layouts? Endurance
courses? Then you will get all of them, with a new circuit, that will be
available as free bonus content, in 4 different configurations, ideally
placed in Scotland and created in partnership with Nvidia and Sparco.
This track will allow you to enjoy each car included in Assetto Corsa,
from the very little and quiet Abarth 595 to the racing cars designed
for endurance racing, to the GT cars you are enjoying so much. We’ll
unveil more details very soon, our aim is to release it within the Q1
2017.It’s time also for some new free bonus cars, like the Mazda 787B, the
Miata NA, the new Maserati Quattroporte and the new Audi TT. Then,
we’ll be back with a new awesome “British Pack” that will bring you the
latest line-up from McLaren, Lotus and maybe, something more. After
that, we’ll welcome you again in our beautiful Italy, the Country of
Alfa Romeo, Maserati and the Ferrari. Yes, the Ferrari: As you might
know, in 2017 we will celebrate 70 years of the most iconic automotive
Brand, and we’ll do it in our style, with seven of the most iconic and
famous models created in Maranello. You can already start to think about
your favourite ones, because you will have the chance to vote for it!We’ve also started to work to create some new and solid basis for the
future. Assetto Corsa is so much more we ever imagined, and our company
has grown so much since we founded it. In the last period we worked to
grow, evolve and improve our teamwork and logistics. Taking advantage
of the maintenance operations that will involve the Vallelunga circuit
for all of 2017, we are now putting the final touches together to open a
new studio, still close to the Autodromo di Vallelunga, but with
dedicated areas for VR, testing, multiplayer and R&D, that will
allow us to work better! We will also be able to invite our guests,
customers and gamers to an environment specifically designed for the
production of racing games and simulations. This means there might be
the possibility to invite our fans and supporters to our studio to
discover what is in progress, and for massive testing, without the
limitations imposed in a locations designed mainly for track activities.So, another exciting year is approaching, but we haven’t told you
everything yet! All of this wouldn’t have been possible without your
dedication, support and -let me say- love for what we have done here.
Believe me, the passion we see every day around Assetto Corsa, through
these years, have given us the determination to work at our best even
when things are not easy, and especially when we have faced some tricky
challenges.One final thing… Thanks to the great partnership with SPARCO, who
recently officially jumped into the gaming world introducing a new
dedicated cockpit, in 2017 we’ll unveil the most wanted official Assetto
Corsa merchandise that you’ve been asking for! Stay tuned for more
info!http://console.assettocorsa.net/assetto-corsa-end-year-blog/
Hört sich gut an für 2017.
Guten Rusch und feiert schön!
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1.11.4
- Corrected Praga R1 FFB values
- Corrected Toyota Supra limiter sounds
- Balanced Bmw M4 overall volume
- Balanced Bmw M3 e92 exterior volume
- Added #910 livery to Porsche 911 GT3 R -
http://www.motorsport-total.co…uebernommen-17012101.html
Das sind ja ganz nette Zahlen, hätte nicht gedacht das man 2015 einen reinen Gewinn von 1,7mio€ erwirtschaftet hat
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